Archives
- Sun 11 November 2018
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LFG by Example: Managing a campaign
Posted on Sun 11 November 2018 • Tagged with features, tutorials • 4 min read
Finding players for your game is a challenge, but for GMs, there is still the monumental task of coordinating players, keeping track of session times, and actually hoping the players remember to show up. I know I spend way more time than I like to admit simply scheduling reminders for …
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- Sun 11 November 2018
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LFG by Example: Creating and managing a community
Posted on Sun 11 November 2018 • Tagged with features, tutorials • 2 min read
Since everything in LFG is private by default, communities play an important role in how you manage the discoverability of your games. They provide a way that you can share your game with a larger group of like-minded gamers without having to send links individually to all of them. Communities …
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