You'll find tools for managing gaming communities, posting and managing games and their schedules, adventure logs for your gaming sessions, and an ever growing database of RPG games, sourcebooks, and modules.
LFG Directory provides a service where GMs can post games for players to find, and even manage the schedule for those games through the site. Game times automatically are displayed in the player's calendar in their timezone. Games can either be publically visible for any player to apply to join, limited to friends and community members, or even unlisted with a private invitation link. All games, communities, and user profiles on LFG are private by default.
Dashboard
Keep track of your games by subscribing to your calendar.
Gamer profiles
Game preferences
Powered by communities
Finding and scheduling games with a compatible group of players is still one of the most difficult parts of the RPG hobby. Visit any gaming community online, and you'll find a forum post, chat channel, or similar being used to post games looking for players. Quite sensibly, very few people want to join a game of complete strangers, and feel much more comfortable looking for new games within a single community where they know at least some of the other members have similar interests. One of easiest ways to achieve the same result on LFG is to post your games only to specific communities for which you are a member, allowing you to reach a larger group of players without opening your game to Rando Calrissian.
Sync with Discord
The hardest part of using a separate service is finding ways to connect it to your existing community. Given the large number of RPG focused Discord servers, particularly ones based around actual-play podcasts, connecting with Discord was a natural choice. If you choose to sign in with or connect your Discord account, LFG will allow you to link your community to any Discord server for which you are an administrator. Other members of that server will be automatically added to your community on LFG the next time they sign into our site using their Discord account.
NOTE: LFG keeps a record of your Discord email address to help you access account features that depend upon it, which servers you belong to, and which of those you are an administrator. It does not store any other information about your Discord account or additional information about those servers. Other users are matched to your communities only when they explictly login to this site and grant access to the list of servers to which they belong.
We love you
LFG is a labor of love and I have no plans to build a business upon it. It's possible that at some point I may start a donation/crowdfunding program to help with server costs, but I don't intend to charge to use any of the current features of the site.
It is with a heavy heart that we announce that we are sunsetting LFG Directory on July 31, 2020.
Since it was launched in November of 2018, this project has been a labor of love, and we had a very full roadmap of new features that were in the works …
This week, we released version 1.8 of LFG, with support for posting and finding face-to-face games. Now, when creating a game, you can indicate if it is an online game, a play-by-post game, or local in-person game. For in-person games, you can also specify a location for the game …
This weekend we released version 1.6.0 of LFG. Along with some bug fixes, there is now the ability for users to suggest additions and corrections for our RPG catalog. Users can either provide suggested corrections to existing records, or even suggest adding new publishers …
We have a new feature to share with you this week that we’re very excited about. One of the first things we did when building LFG was to put in the framework for maintaining a database of different role-playing games, game systems, publishers, and modules. Over the months since …
One of the most difficult challenges in managing a campaign is actually scheduling the game. Trying to get a group of players available at the same time for two to four hours is like herding cats. While we can’t necessarily make your players …
Today we released version 1.3 of LFG, which is a focused on both convenience for users as well as enhancing safety. While the existing feature set worked well within given communities there was still another issue to overcome and that …
This week’s release includes a feature we would have preferred to ship with from the beginning: data exports, and functionality for fond farewells. Less exciting features to be sure, but very important ones.
New Features
Data exports
It’s important to be able to take your data with you …
Big release this week designed around making things easier for campaign management.
New Features
Side sessions
LFG typically schedules game sessions according to your game’s recurrence pattern, e.g. every other week or similar, and then the GM has the option of rescheduling and/or cancelling those sessions to …
Posted on Sun 11 November 2018
• Tagged with
features, tutorials
• 4 min read
Finding players for your game is a challenge, but for GMs, there is still the monumental task of coordinating players, keeping track of session times, and actually hoping the players remember to show up. I know I spend way more time than I like to admit simply scheduling reminders for …